Doors and vents
In the first, fourth, seventh, and eighth fnaf games, you have to close doors when an animatronic is nearby. The fake ending and custom night update of the fifth game also have doors that do the same thing. Vents are a way for animatronics to get to the player in the second, third, sixth, seventh, and eighth games. They are also the main way for the player to get around in the fifth game.
Jump scares
Every main game in the series has jump scares, which cause the player to lose because it seems like the animatronics are coming after them from off-screen. Most jump scares involve an animatronic character that pops up out of nowhere, followed by a loud scream or roar. Some jump scares, like those by Golden Freddy (in the first game), Nightmare, and Nightmarionne (in the fourth game), consist of a single screen with shrill, distorted audio. These jump scares usually crash (or restart) the game. In each game, the player must use different tools to avoid being attacked by jump scares and move forward.
Minigames
Five Nights at Freddy's 3 has a minigame called "Happiest Day."
In the second, third, fourth, fifth, sixth, and eighth games, the player has random access to a set of mostly 8-bit minigames when they die or when they finish a certain task. Most of the time, the minigames are cryptically related to a story or event in the game.
In the second game, the minigames show the murders that another worker at the restaurant told the player about and why the animatronics came to life. In the third game, the story of how Springtrap came to be is told through the minigames. Minigames in the fourth game tell the story of a character who dies in a terrible accident. There is only one minigame in the fifth game. It shows how animatronic engineer William Afton's daughter died. In the sixth game, the minigames show different events from the series that all have to do with Afton. In the mobile version of the seventh game, a minigame called "Princess Quest" shows how a character named Vanny got her start.
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